If ye be foolish enough to approach the Lydius Fleet a vast array of
weapons and extremely skilled sailors and warriors are ready to greet
you.
The medium and heavy class ships (Rams) carry the shearing blades. They
are huge quarter moons of steel, seven feet high and five inches
wide.
Not only are all ram ships equipped with sheering blades (light, medium
and heavy ram) but also the prows are steel shod. It is conceivable for a light
ram ship to drive its prow into the rudder of a heavy ram ship, tearing it
off.
Various weapons
are upon each deck of the Lydius Fleet. As the ships signal to one
another with precision.
The Ballista, is a weapon that can be stored
easily below or above deck. Like most, it is a catapult that will hurl large
stones, usually stored near the keel as ballast, to take out the masts of
opposing ships. Also Flaming Tar may be used as
well.
The Tarn Calvary, nae only are they on the
soil of Lydius, many reside upon the ships as well and atop the Huge Wall
about the City of Lydius. The Admiral of the Lydius Fleet also use
the tarn Calvary to swarm over ships and drop rock from tarn baskets, or
sometimes deploy, cross bolts down upon the enemy ship. Many of
tarnsmen love the idea of ripping apart the sails with the claws of their
brethren.
The Trident, a three-pronged spearing fork used by
fishermen and sailors. Can be utilized both as a thrusting weapon and as a
missile weapon. It is approximately seven feet in overall length,
with prongs of 10" inches or more. Often used with a lanyard or line attached,
for retrieval should it be thrown.
The Harpoon, a long slender javelin-type spear, fitted
with a barbed head and used with an attached line for
retrieval.
If ye have slipped past the naval defenses which is
highly unlikely before ye approach Lydius soil ye are greeted by The Guard
Towers.
They surround the City on
every side, from the
Thassa to the Laurius River to the
Meadowlands. Each
Guard Tower mans five archers complete with a brazen for burning arrows along
with a catapult. Each tower can withstand substantial damage with each
archer and catapult firing a total of five times for a total of 30 strikes per
tower. To survive just the Guard Tower defenses, an attacker, or enemy
vessel would need to take out each separate tower, archers and
catapults. If the guard towers are left standing, which they
would more than likely be, they could continue firing on each
individual ship. Archers firing at 2d22 and catapults firing at 2d23.
Because of the barrage of arrows and flaming arrows that could easily ignite the
sail of a ship, or wood planks, if any unfriendly ships or pirates be
approaching along the thassa or the Laurius River with our ships heading
them off as well and the additional fire from the Guard Towers the odds of
their men
setting foot upon Lydius soil are highly unlikely.
The City of Lydius is also
surround by an enormous Huge Wall, which is manned by the City Watch. Guards patrol
night and day upon the Wall and are heavily armed. Short bows,
Crossbows, Quiva, daggers and the Wall is also manned by the Tarn
Calvary.
If ye be unfortunate
enough to meet one of the warriors of the City of Lydius, be prepared to lose ye
life. Short sword, Long sword, Quivas, Daggers and the occasional Scimitar
all weapons handled with skill.
Within the City walls
there is a multitude of City guards. Regardless of the number of RPers
online at a current time Lydius is one of the (four) 4 Busy
Free Port Cities so
at any time there are hundreds of thousands of NPC's inside the City walls and
there is adequate defense for such.
The area around the
outside perimeter of the City Walls has been clear cut to eliminate any chance
of a surprise attack through the North Forest. There are always guards in the
Towers and on the Wall watching their perimeter and interior of the City to keep
it safe.
A Kaiila Mounted Cavalry
is implemented by the City of Lydius the Kaiila patrol both in and outside of
the City keeping the peace in the streets of Lydius as well as keeping an eye on
the City from the outside. There are Hundreds of Kaiila Cavalry employed by the
city of Lydius.
Their range extends from the Laurius River through the Northern Forest
regions.
The Tarn Cavalry of Lydius
is massive and always on guard as there are constant patrols in and around the
City keeping and eye on the City from above. They also have the task of
maintaining the Tarn wire that is spread across the
City.
Mounted Tharlarians are
implemented within the City of Lydius though in much smaller number than Kaiila
or Tarns they are mounted on major street corners as well, as at the gates a
group of riders can be summoned at any time.
They also patrol the borders to the Northern Forest.
Outposts are maintained
around the City:
Two
(2) on the
Laurius River
Four (4) on the
coast on the Thassa one north, one south, east and west.
Four
(4) on the borders to the Northern Forest.
Four (4) on the Meadowlands.
Each of these has
4 (four) Towers built, all are filled with woods
and oils and can be set a blaze as a warning signal to the main City. The flames of
the oil and wood filled towers would be seen easily by the guardsmen in the
adjacent towers and on the walls of Lydius.
There is a Lydius Pride
set up of guardsmen within the City, they are the foot soldiers of Lydius and
are broken off into different sections. A large group of Spear men, another of
Archers and then the main group of sword and ax wielding warriors whom are all
fiercely protective of their Home Stone.

vvTHE
THASSA ALLIANCEvv
vvMILITARY
/ TRADE ALLIANCEvv
TREATY
Initiated by:
Trenton De'Shea
Between the Cities of:
The City of Lydius
Trenton De'Shea
Administrator/Ubar
The Meadowlands
Cathoris Garenth
Administrator/Ubar
Helmutsport
Aashiq Yishai
Administrator/Ubar
Skerry of Vars
Silk D'Avarice
Administrator/Ubar
Kassau
Hades Creed
Former Administrator/Ubar
(Alliance renewal pending,
under new Administrator)
This Treaty
Thassa Alliance
Military / Trade Alliance
Effective on:
The First day of the Third Hand of
the Month of Se'Kara
In the year 10,154 CA
(Mun date of September 27, 2004)
Renewal date of:
With
the addition of the city of Skerry of Vars to the
Thassa Alliance - Military/Trade Alliance Treaty
The
Second day of the
First Hand of
the Month of
Kavars
In the year
10,154
CA
(Mun date
of: February 15, 2005)

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